I’m re-playing doom3 which is one of my all-time fav games! And it has inspired me for my latest project, it started of as just a door and corridor scene, but I felt it needed a micro narrative, so I added a extra chunk!...
don't go in there!
scene with no textures, I pretty much made the shot and lit it with out textures, then added the materials last...
turn-table of the central hub... wire frame/solid/rendered