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Bozeman station

Thought I’d have a quick play with substance designer and see it I could knock up a quick greeble texture for some large scale sci-fi... rendered it twice wit two different formats. One is widescreen which is how I traditionally see epic sci-fi, in a cinema format, and I thought I’d try another in portrait, as so much media is consumed on phones/tablets, It would be interesting to see if I could get epic long ways up... all made in blender and textured with substance painter and designer... rendered with eevee, and comped at render time in blender...

Widescreen landscape

Portrait

substance designer was used to make a basic grebel material

substance designer was used to make a basic grebel material

layout of scene

layout of scene

render preview

render preview

here is the comp set up, for the scene

here is the comp set up, for the scene